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Controls

These are the default controls. Every action can be remapped in Settings → Controls: click a slot, press the new key or button, done. Each action has two keyboard or mouse slots and one gamepad slot, and your layout is saved to your account (or to this browser if you play as a guest).

ActionKeys
Move forwardW or ↑
Move backS or ↓
Move leftA or ←
Move rightD or →
Jump (press again in the air to double jump)Space
DiveLeft Shift or Left Ctrl
Grab, hold to carry, release to throwE or Left click
Swing the item you holdF or Right click
Emote wheel (hold)T
Camera mode (follow / free)C
Spectate: previous beanQ
Spectate: next beanR
Pause and settingsEsc

Click the game to lock the mouse; then moving the mouse turns the camera. Press Esc to get the cursor back. Mouse sensitivity and invert Y are in Settings.

Any controller with the standard layout works (Xbox, PlayStation, Switch Pro and most others). Plug it in or pair it, then press a button.

ActionXbox layout (PlayStation: A = ✕, B = ○, X = □, Y = △)
MoveLeft stick
Look aroundRight stick
Jump (press again in the air to double jump)A
DiveB
Grab, hold to carry, release to throwRB
Swing the item you holdX
Emote wheel (hold)Y
Pause and settingsMenu
Where What it does
Left half of the screen Drag to move. The joystick appears where your thumb lands.
Right half of the screen Drag to look around.
JUMP Jump. Tap again in the air to double jump.
DIVE Dive forward. Jump, then dive, for a long flying dive.
GRAB Grab beans, props and items. Pulses when something is in reach, and turns into THROW while you hold an item.
SWING Appears while you hold an item. Swing it!
😀 Opens the emote wheel and quick chat.

Phone controls while holding an item: joystick, Jump, Dive, Throw and Swing buttons

The camera follows you and swings behind you as you run. Drag (or use the mouse or right stick) to peek around, and it eases back. Press C to switch to free camera mode, which stays wherever you leave it. The mode is also in Settings.